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The Callisto Protocol Review

Take it for what it is: 4/5

 I am replaying it on PC having finished it on console. It is actually a good game and is what I expected. The melee system is a little clunky at times with multiple enemies but works well with single encounters. A little tweak like a dodge indicator for multiple enemies similar to Shadow of Mordor/War, Batman Arkham series, and other similar melee combat games and the combat would be fluid. The story, settings, art direction, and atmosphere are good. The animations are the best I have ever seen and Striking Distance truly made use of their Mo-Cap studio. This is possibly the most Next-Gen game I have played by far. People also complained it was short, but I prefer shorter, story focused games than a bunch of item collecting/filler on a large map (very few of those checklist games I even completed 100%). It took me about 11.5 hours to finish and it felt fine in length to me.

I do wish it had more variety though. It was good overall but more enemy types, more unique weapons and modes would have been even better. I know the team was dealing with a lot already, but hopefully they continue to expand in the next ones (I hope there are more!).


It is a demanding game on hardware and I did have a very bad issue with stutter for a bit, but the Dec 15th, 2022 update the game has been running perfectly. Running AMD 2700X with nVidia 2070 and game is playing fine. Watch a couple of gameplay videos if your unsure, but it was a great experience overall for me.

The performance on console is good too, however, this game is an experience on next-gen hardware. I am surprised they made it for older systems to be honest. I know because of funding and capitalizing on as much market share as possible, but this game I do highly, highly recommend playing on next-gen systems.

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